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Tarantula Details |
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General Information |
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The only EMP ship sporting multiple guns. This ship is an excellent addition to any EMP based fleet. Superb initiative ensures that as long as PDS isn't a problem this ship always fires. The design of this ship is totally new from the ground up, and the size is somewhat smaller than the size of the Star Cruiser. The engine system is of the same type as the Star Cruiser though, but compared to the mass it has less manouvrability than the Star Cruiser.
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Weapons Details |
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This is the only ship with multiple EMP emitters that have independant targetting, the power of the EMP blast is less than the one found on the Black Widow ship, but better than the Spider EMP blast. This makes it an ideal ship for the midrange Destroyer and Frigate class ships. The weapon systems are powered by 5 fission reactors, each powering 2 EMP arrays. The range of this ship is extreme, allowing it to fire from a great distance. That is why this ship fires first, only PDS has a better range than the Tarantula.
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Defence Details |
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This craft has no permanent force field shielding, but it does however sport a combination of the armor types found in other crystal based ships and that of the Dreadnaught. Enabling the ship to quickly repair hull breeches by dynamically allocating armor to weak spots. Local forcefields are set up within 0.1 milisecond in case of a hull breech. The ship has no special measurements against EMP attacks, and it does not need it because of its initiative and great weapons range it fires before it can be immobilized.
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Crew Details |
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Just like all EMP ships the crew is very little due to the extensive shielding needed to protect the crew from the EMP radiation. Due to the fact that a lot of the systems are automated the needed crew is only 17 members, it is however recommended with at least 25 crew members, in case of casualties or other unforseen problems. A minmum rank of Major is recommended to command this ship.
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Notes |
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This ship is excellent as defence for a planet. When defending a planet there will be no PDS firing at it, ensuring that each and every Tarantula gets to fire. This makes the Tarantula a more powerful ship than other ships. A must have for any fleet based on EMP. Great for support of conventional fleets, taking out Devastators and Ghosts.
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